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41. Stepping up to L4's - in Ships and Modules [original thread]
Allright, from my experience, drone interfacing V is more important (overall) than heavy Drones V. 5x Ogre I's, DI V, Heavy IV, BS IV = 320 Thermal DPS 5x Garde I's, DI V, Sentry IV, BS IV = 336 Thermal DPS 5x Ogre II's, DI IV, Heavy V, Gal Spe...
- by Patrice Macmahon - at 2010.03.30 23:56:00
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42. Stepping up to L4's - in Ships and Modules [original thread]
Originally by: Dumuzid Edited by: Dumuzid on 30/03/2010 20:37:27 I've heard that L4's are considerably harder than L3's. This is what I'm using in L3's now: Myrmidon 5x 200mm Compressed Coil Railgun(Uranium charges) 1x Drone Link A...
- by Patrice Macmahon - at 2010.03.30 20:48:00
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43. Myrmidon, Fire support - in Ships and Modules [original thread]
Edited by: Patrice Macmahon on 30/03/2010 20:41:37 5x Ogre II's do up to 450 DPS, Garrde II's do up to 420 DPS, up to 510+ with Sentry Drone Rigs. A Neut Mrymidon works well as done a close range blaster/shield buffer mrym with 3x mag stabs c...
- by Patrice Macmahon - at 2010.03.30 20:39:00
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44. Small Freighter buff - in Ships and Modules [original thread]
Originally by: JASON W0RTHING Edited by: JASON W0RTHING on 27/03/2010 22:48:59 I believe freighters could use a *tiny* buff to make them slightly harder to gank in high-sec. To this end I propose the following be added to every freight...
- by Patrice Macmahon - at 2010.03.29 21:10:00
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45. The capital battleship - in Ships and Modules [original thread]
Originally by: Lance Fighter faction/officer pdus It fits. Actually, it even fits without awu. My bad. So your gonna blow, what 1-2 billion for an all out fit to get one module to load up... I would LOVE to you actually present a s...
- by Patrice Macmahon - at 2010.03.25 21:44:00
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46. The capital battleship - in Ships and Modules [original thread]
Abbadon, All level V with +5% PG implant, 2x Ancillery II rigs, 1x Ancillery I, rig, all RCU II's in low slots: PG : 106,657 Capital weapon powergrid: 125,000 It just don't fit. The Intakis have an obligation to defend the Federation, but not ...
- by Patrice Macmahon - at 2010.03.25 03:46:00
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47. The capital battleship - in Ships and Modules [original thread]
Yeah, the lack of powergrid. The Intakis have an obligation to defend the Federation, but not to assult others on its behalf.
- by Patrice Macmahon - at 2010.03.25 03:41:00
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48. Improving my Iteron V tank modules - in Ships and Modules [original thread]
Originally by: Professional ****** arent u like 40 minutes from a transport? occator can have a nice buffer...viator is just a normall itty with frg agility and a cloak But that comes down to 1.6 million ity V with fittings VS 100 Mil...
- by Patrice Macmahon - at 2010.03.25 02:43:00
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49. Safest ship for 0.0 travel & small haul (BPOs)? - in Ships and Modules [original thread]
Ares: 1mn Afterburner, 1mn MWD,Small shield booster or small shield extender 2x nanofiber, 2 WCS (or 1x nano, 3x wcs) And throw in Hyperspacial velocity rigs (bonus to AU warp speed). I've never been caught in one of these, and it blitzes by bu...
- by Patrice Macmahon - at 2010.02.23 04:20:00
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50. HS Hauling boat...safest? - in Ships and Modules [original thread]
[Iteron Mark V, New Setup 2] Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I Expanded Cargohold II Medium Shield Extender I Medium Shield Extender I Medium Shield Extender I Medium Shield Extender I Hea...
- by Patrice Macmahon - at 2010.02.18 21:38:00
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51. Griffen - ECM Burst Tackler setup - in Ships and Modules [original thread]
Originally by: Doccia Ellicis Wow. You do realize Griffins don't give bonuses to ECM Bursts? So another ship with the same 4-midslot layout, like the Merlin, would do better? Do you also realize that ECM burst only breaks the locks and n...
- by Patrice Macmahon - at 2010.02.18 01:47:00
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52. Griffen - ECM Burst Tackler setup - in Ships and Modules [original thread]
Edited by: Patrice Macmahon on 17/02/2010 22:16:57 Originally by: Torpir Lee Originally by: Patrice Macmahon Can I make the argument drones will only tear me to shreds if they get a lock? One miss with an ECM burst (due to ...
- by Patrice Macmahon - at 2010.02.17 22:16:00
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53. Griffen - ECM Burst Tackler setup - in Ships and Modules [original thread]
Originally by: Nadarius Chrome Edited by: Nadarius Chrome on 17/02/2010 21:56:45 Drones will instalock you and aggro every time you activate the ECM burst even if you jam your opponent before he launches them. edit: In theory at least...
- by Patrice Macmahon - at 2010.02.17 22:00:00
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54. Griffen - ECM Burst Tackler setup - in Ships and Modules [original thread]
Can I make the argument drones will only tear me to shreds if they get a lock? The Intakis have an obligation to defend the Federation, but not to assult others on its behalf.
- by Patrice Macmahon - at 2010.02.17 21:53:00
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55. Griffen - ECM Burst Tackler setup - in Ships and Modules [original thread]
Edited by: Patrice Macmahon on 17/02/2010 21:28:43 I was thinking, and is this a viable tackling/ECM setup (ECM str 8-9 vs all with moderate skills). You find the ship, you tackle, and hold out till longer range damage support shows up: Its 2...
- by Patrice Macmahon - at 2010.02.17 21:28:00
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56. Drone Scope Chip? - in Ships and Modules [original thread]
Drone scope Chip with combat drones? I'd have to think about that. Perhaps on warrior II's or when your utililizing drones against fast moving targets where drone orbits are erratic it might be viable to keep your DPS loss from fallout down to a ...
- by Patrice Macmahon - at 2010.02.17 21:11:00
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57. What Modules to Defend against Interceptors? - in Ships and Modules [original thread]
Anyone say "Warp Core Stabelizer" yet? The Intakis have an obligation to defend the Federation, but not to assult others on its behalf.
- by Patrice Macmahon - at 2010.02.17 02:08:00
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58. Any Keres success stories plz? - in Ships and Modules [original thread]
With the malus hull, your gonna need to work in pairs, because with max dampening / ship skills your gonna need 2 (sometimes 3 if its caldari) sensor dampeners with range scrips to effectively "shut" down the opposition by getting their lock range...
- by Patrice Macmahon - at 2010.02.16 02:16:00
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59. E-War and racial ship bonuses - in Ships and Modules [original thread]
Originally by: Leeham You think TD's are bad? Try sensor dampeners you need 3 scripted damps just to lock down a ship that has to be at least 40km away, any closer and its useless and even then a sensor booster (which a good majority of p...
- by Patrice Macmahon - at 2010.02.10 20:34:00
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60. Faction/Hybrid ships - in Ships and Modules [original thread]
Originally by: Devine13 What about the Amarr/Gallente hybrid faction? Drones + Lasers = Win. We allready have that, its called a Mrymidon... The Intakis have an obligation to defend the Federation, but not to assult others on its ...
- by Patrice Macmahon - at 2010.02.09 03:57:00
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